Map – Terminal Dogma

Posted in Maps on July 23, 2011 by taarna23

Here’s the map for Terminal Dogma.

Area 3:

  • E3 Hall
  • Heaven’s Door (yes, I’m aware the map graphics say “Heaven’s Gate”)
  • CL3

Map – A Floor

Posted in Maps on July 23, 2011 by taarna23

Here’s the map for A Floor.

Area 1:

  • E1 Hall
  • ?

 

Map – B Floor

Posted in Maps on July 23, 2011 by taarna23

Here’s the map for B Floor.

 

Area 1:

  • E1 Hall
  • Cafeteria

Area 2:

  • Pool
  • ? (Infirmary? Just a guess)

Area 3:

  • Gate
  • ?

 

Map – E Floor

Posted in Maps on July 23, 2011 by taarna23

Here’s the map for F Floor.

Area 2:

  • E2 Hall
  • Cage

Save State Editing Stuff

Posted in Uncategorized on February 6, 2011 by taarna23

Current Angel

  • 0x001148E (70798) – Exersize (2 bytes)
  • 0×0011490 (70800) – IQ (2 bytes)
  • 0×0011492 (70802) – A.T. Field (2 bytes)
  • 0x0001146D (70765) – Angel’s name (2 bytes x5)

 

Current LCL

  • 0×00011495 (70805) – Concentration
  • 0×00011497 (70807) – Electrolyte Level
  • 0×00011499 (70809) – Contamination Level

Items

  • 00 – Item doesn’t show in list
  • 80 – Item shows in list with 0 quantity
  • 01-7A – Quantity 1 – 122
  • 81 – FF – Quantity 1 – 127

 

  • 0x000114E8 (70888) - 
  • 0x000114E9 (70889) - 
  • 0x000114EA (70890) - 
  • 0x000114EB (70891) - 
  • 0x000114EC (70892) - 
  • 0x000114ED (70893) - 
  • 0x000114EE (70894) - 
  • 0x000114EF (70895) - 
  • 0x000114F0 (70896) - 
  • 0x000114F1 (70897) - 
  • 0x000114F2 (70898) - 
  • 0x000114F3 (70899) - 
  • 0x000114F4 (70900) - 
  • 0x000114F4 (70901) - 
  • 0x000114F4 (70902) - 
  • 0x000114F7 (70903) - 
  • 0x000114F8 (70904) - 
  • 0x000114F9 (70905) - 
  • 0x000114FA (70906) - 
  • 0x000114FB (70907) - 
  • 0x000114FC (70908) - 
  • 0x000114FD (70909) - 
  • 0x000114FE (70910) - 
  • 0x000114FF (70911) - 
  • 0×00011500 (70912) - 
  • 0×00011501 (70913) - 
  • 0×00011502 (70914) - 
  • 0×00011503 (70915) - 
  • 0×00011504 (70916) - 
  • 0×00011505 (70917) - 
  • 0×00011506 (70918) - 
  • 0×00011507 (70919) - 
  • 0×00011508 (70920) - 
  • 0×00011509 (70921) - 
  • 0x0001150A (70922) - 

 

That’s all I got for now. That represents a fair bit of trial and error cuz I was getting tired of having to get items needed for unlocking maps. Now I have a spiffy list. So, some needed stuff…

0×00011505 (70917) is the Elevator 3 key (lets you access elevator 3).

0×00011506 (70918) is the Heaven’s Door key (lets you access Heaven’s Door/Gate in Terminal Dogma).

0×00011507 (70919) is the ID Card (allows you to leave Nerv HQ).

Holy crap… Has it been this long?

Posted in News & Progress on February 5, 2011 by taarna23

Damn, really? I’ve been so busy, I’m sorry. I’m going to school, now, so that keeps me way busy. I could say something fancy like I’m upgrading my education, but realistically, my province is paying me to go to school, so I’m going. I get to finish high school, and they give me money.

 

That aside, I decided today to have a look at some of the graphics I’ve coloured on a DS Lite. Why not? At its brightest, it’s fairly representative of the average portable screen. I’ve realized that some of my colours need more contrast, in a bad way. But, they did look pretty cool regardless. This led to a thought… If I can find the time for it, there are a variety of game creators for the DS available… I wonder how this would turn out as a DS game?

 

Any thoughts?

New Colour Sprite – Sahaquiel

Posted in Colour Sprites with tags , , , , , , , , on May 2, 2010 by taarna23

Colouring these is actually pretty fun! I like how this one turned out, it’s my favourite in-game.

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